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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04729 Misc. Minor Have not tried Mar 13, 2012, 19:29 Mar 13, 2012, 20:09
Tester M.A.S.H. View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS Windows XP (32-bit)
Status [?] Acknowledged Driver
Version 0.145u4 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 04729: ncv1: [possible] First byte in gfx rom is wrong
Description In "Namco Classic Collection Vol.1" is the first byte in the gfx1 rom (nc1cg0.10c) wrong.
You can see this in the graphic, the number '0' has a red point on the right side (see animated gif).
The byte is $04 instead of $00 like in the gfx1 rom (ncs1cg0.10e) of "Namco Classic Collection Vol.2".
You can compare both roms from ncv1 and ncv2, the first bytes rom $1 - 2FFF are identical.
I've heard from EEPROM-readers are doing it. If you set the byte to $00 the red point dissapear.
Steps To Reproduce
Additional Information
Github Commit
Flags Possible
Regression Version
Affected Sets / Systems ncv1
Attached Files
gif file icon ncv1-ncv2.gif (57,996 bytes) Mar 13, 2012, 19:29 Uploaded by M.A.S.H.
M.A.S.H.
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No.08342
Tafoid
Administrator
Mar 13, 2012, 20:09
While I can confirm the graphic issue with one of the "0" characters, I can't be sure the game wasn't produced that way until we get some actual PCB video and observation.