Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04765 Sound Minor Always Apr 19, 2012, 00:48 8 days ago
Tester Tempora View Status Public Platform
Assigned To Resolution Duplicate OS
Status [?] Closed Driver xmen.cpp
Version 0.145u6 Fixed in Version Build 64-bit
Summary 04765: xmen and clones: Echo effect missing from voice samples (and probably samples used in the music as well)
Description Using this PCB recording as reference:


These are the sounds that have an echo applied to them but is not emulated in MAME:
1) Player character death scream during gameplay
2) Professor X's voice. Seriously, his voice always echoes no matter where he is. Very noticeable in cut scenes.
3) The boss intro monologues. This is especially observable in the final boss fight with Magneto since the players couldn't interrupt his speech when he says "I am Magneto, master of magnet." as well as his laughter during the battle.
4) Announcement of character name after selecting a character.
5) The announcement of "X-Men" at the title screen.

The missing echo effect is played back by MAME as a glitchy crackle noise.
Steps To Reproduce 1) Run game
2) Go into service mode and listen to the voice samples in the sound test. There is a crackle where there is suppose to be an echo at the end of the voice sample playback.
3) Play the game and the crackle is still evident, but harder to notice amidst all the sounds playing back simultaneously.
Additional Information
Flags
Regression Version
Affected Sets / Systems xmen and clones
Attached Files
 
Relationships
duplicate of 03656Confirmed gijoe, gijoej, gijoeu: Sound or inaccurate sound effects 
Notes
2
User avatar
No.08455
Fujix
Administrator
Apr 19, 2012, 14:55
Samples = K054539 output.
User avatar
No.08468
Tempora
Tester
Apr 28, 2012, 00:50
Related to bug ID 03656

Both G.I. Joe and this game are using the same K054539 audio emulation and both exhibit the same crackle in lieu of the echo effect.