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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04841 | Crash/Freeze | Critical (emulator) | Always | May 17, 2012, 21:05 | Jul 5, 2013, 08:01 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Robbbert | Resolution | Fixed | OS | Windows XP |
Status [?] | Resolved | Driver | |||
Version | 0.145u8 | Fixed in Version | 0.149u1 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04841: m4exotic, m4jflash, m4madmnc, m4mmm, m4przrfm, m4rhfev, m4spinbt, m4xch, m4xs, m4xtrm: [debug] Crash after OK | ||||
Description |
Program received signal SIGSEGV, Segmentation fault. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Debug build specific | ||||
Regression Version | 0.143u2 (added) | ||||
Affected Sets / Systems | m4exotic, m4jflash, m4madmnc, m4mmm, m4przrfm, m4rhfev, m4spinbt, m4xch, m4xs, m4xtrm | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.08606
Fujix Administrator
May 18, 2012, 02:03
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On 64-bit Windows 7, they work without crashing. |
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No.08619
Firewave Senior Tester
May 20, 2012, 17:17
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I can confirm the crash with a VS2010 x64 debug build on Windows 7 x64. |
No.09634
Robbbert Senior Tester
Jul 2, 2013, 09:09
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Fixed the crash in r24041. It was attempting to bankswitch to a bank beyond end of "maincpu" memory. The games are mostly doing something but not being familiar with these machines, there could be regressions. |