Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|04845||Sound||Minor||Always||May 18, 2012, 21:40||23 days ago|
|Tester||haynor666||View Status||Public||Platform||MAME (Self-compiled)|
|Assigned To||Resolution||No change required||OS|
|Version||0.145u8||Fixed in Version||Build||64-bit|
|Summary||04845: lsasquad, storming: samples are repeating all the time, sound clipping?|
|Description||Samples are played bad, some are might be clipped.|
|Steps To Reproduce|
|Additional Information||Probably related to issue 01019|
|Affected Sets / Systems||lsasquad, storming|
Bez_nazwy.wma (274,373 bytes) May 19, 2012, 12:09 Uploaded by haynor
|There are no relationship linked to this issue.|
May 18, 2012, 22:07
This game no longer clips and the game sounds as it does when it appeared in MAME.
E:\DesktopF\MAME>mamesymbols145u8 storming -str 20 Average speed: 100.00% (19 seconds) Speaker ":mono" - max = 17846 (gain *= 1.836098) - 0% samples clipped
Short of sourcing some actual PCB recordings or videos of it running from PCB, "Samples are played bad" isn't a valid observation of regression.. I also hear no repeating sounds on 32-bit. What is your emulation speed? Are you sure it's over 100%?
May 19, 2012, 12:10
edited on: May 19, 2012, 13:25
Sound clipping is bad description. I've attached audio files. It sure sounds strange.
This mess in audio came from YM2203 # 0 FM (tested in MAME 0.71)
or Speaker mono YM2203 ymsnd Ch.3 (tested in MAME 145u8)
This set was present in Taito Memories II Gekan. I'll try to get this compilation and compare audio.
EDIT. In this compilation sound is exactly the same. So either emulation in this compilation is bad or just has should sound.
May 20, 2012, 03:46
|I think the main music is originally like this..|
May 20, 2012, 14:56
|We practically never put any value into comparisons against other emulators/emulation; the only valid sources for side-by-side comparisons are the original arcade hardware for the game(s)/set(s) in question.|
May 20, 2012, 17:48
|I'll acknowledge this for a few days to give OP a chance to find some source material to support breakage or errors in sound emulation. If nothing is forthcoming, it will be closed. It's not a pretty sounding game, but indications are that this is it.|
23 days ago
|should it be closed then?|