- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
04927 | Graphics | Minor | Always | Jun 26, 2012, 15:04 | Jun 26, 2012, 23:17 |
Tester | hap | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.146u1 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04927: spacefb and clones: Missing left border | ||||
Description |
The left side of game (aka uppermost scanlines) is part of the screen. Stars in that area should be visible, and sprites should be cut off. spacefb.h, obviously vblank-end at scanline 0x010 is wrong and should be 0, but for fixing this bug, it needs a little bit more work than that. Simply changing it to 0 causes sprite glitches. #define SPACEFB_VTOTAL (0x100) #define SPACEFB_VBEND (0x010) #define SPACEFB_VBSTART (0x0f0) pcb video 1: pcb video 2: |
||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | spacefb and clones | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
0
There are no notes attached to this issue. |