Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05026 Graphics Major Always Sep 27, 2012, 16:30 23 days ago
Tester sea7 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS
Status [?] Confirmed Driver champbas.cpp
Version 0.147 Fixed in Version Build 64-bit
Summary 05026: exctscc2: graphic glitches maybe priority issue
Description After scoring the opponent team the cheerleaders overrun in the game field while after a second goal they disappear leaving black holes (sprite priority?)
Steps To Reproduce Just score the opponent team
Additional Information
Flags
Regression Version
Affected Sets / Systems exctscc2
Attached Files
zip file icon exctscc2.zip (58,853 bytes) Sep 27, 2012, 16:30 Uploaded by sea7
screenshots and inp file
png file icon 0000.png (5,919 bytes) Sep 27, 2012, 17:18 Uploaded by Kale
Kale
png file icon 0002.png (5,732 bytes) Sep 27, 2012, 17:18 Uploaded by Kale
Kale
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Notes
4
User avatar
No.08978
Haze
Senior Tester
Sep 27, 2012, 18:29
if the cheerleaders are part of the tilemap it's unlikely to be a sprite priority issue.

more likely a mirror not being handled correctly, a real game bug, or something with the protection?
User avatar
No.08980
hap
Developer
Sep 27, 2012, 22:33
edited on: Sep 27, 2012, 22:36
The correct tiles are written to the tilemap.
It uses colour $0E, which happens to be all black (palette $70-$77 i think).

*edit* so, next likely cause is PROM contents. Did MAME lazily borrow exctscc2 prom dumps from exctsccr assuming it was the same?
User avatar
No.18029
Osso
Developer
28 days ago
edited on: 28 days ago
hap was right, the driver was making a bunch of assumptions about exctscc2 being very similar to exctsccr.
Fixed by caius and 'der Kommissar'. Now colors match PCB (even the field, even if it seems peculiar).
User avatar
No.18043
Osso
Developer
23 days ago
Reopened as it's been confirmed it still happens later on / with different number of goals scored.