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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
05278 | Core | Minor | Always | Sep 3, 2013, 23:41 | Sep 4, 2013, 05:35 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Open | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.149u1 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05278: Video Options do not take in account command-line influences | ||||
Description | I noticed that when you run a game, rotated left via command line, then reoriented the display to normal via the TAB menu Video Options -> Rotate, when it saves the .cfg file, it writes that the orientation is actually 90 degrees, not 0 as left on screen. | ||||
Steps To Reproduce |
"mame pacman -rol" TAB -> Video Options -> Rotate and change from "CCW 90" to "None" Exit MAME "mame pacman" The game will show up with a Rotate value of "CW 90" (rotated right), when the screen showed "None" on prior exit. |
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