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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
05357 | Crash/Freeze | Critical (emulation) | Always | Nov 6, 2013, 06:43 | Dec 19, 2013, 01:02 |
Tester | B2K24 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | smf | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.151 | Fixed in Version | 0.152 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05357: nightrai: fails to boot into the game | ||||
Description | nightrai fails to boot into the game. When launched it cycles through 2 different screens indefinitely. | ||||
Steps To Reproduce | |||||
Additional Information | nightrai works on 0.150 and makes it into the game | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.151 | ||||
Affected Sets / Systems | nightrai | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
7
No.09957
Tafoid Administrator
Nov 6, 2013, 11:39
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Testing shows the strong suspect for regression is r25840. |
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No.10007
B2K24 Senior Tester
Nov 20, 2013, 22:25
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nightrai is playable now after compiling SVN |
No.10008
NekoEd Senior Tester
Nov 21, 2013, 00:01
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Will be marked as resolved after testing in 0.152 |
No.10078
hap Developer
Dec 18, 2013, 18:32
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yeah it works again, no need to wait for 0.152 to set this to resolved. I assume it's one of smf's commits that fixed it. |
No.10079
NekoEd Senior Tester
Dec 19, 2013, 00:09
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MAME Testers doesn't take SVN into account, only release versions, but I suppose "Resolved for 0.152" works. |
No.10080
hap Developer
Dec 19, 2013, 00:41
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errr, it's how we always do it :) If a MT bug gets fixed, the report gets set to resolved rightaway, not at the moment of a new version. |
No.10081
Tafoid Administrator
Dec 19, 2013, 01:02
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If it's a bug seen/duplicated in the latest release (in this case, 0.151, which this one is), of course it is reportable. The SVN stuff for now isn't reportable until it's duplicated with a released build - but that might change in the future. |