- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
05381 | Crash/Freeze | Critical (emulator) | Always | Nov 27, 2013, 00:13 | Jan 30, 2014, 05:27 |
Tester | Tafoid | View Status | Public | Platform | |
Assigned To | etabeta | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.151 | Fixed in Version | 0.153 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05381: All sets in atari400.c which use a800_flop. xml: Crash when obtaining a list of approximate matches | ||||
Description |
When you attempt to use any atari computer/related device which uses the a800_flop.xml, you get a crashException at EIP=015D5C50 (cli_frontend::execute(int, char**)+0x06c0): ACCESS VIOLATION |
||||
Steps To Reproduce |
mess a800 a |
||||
Additional Information | Started to happen when a800_flop xml (with one entry) was added to source: r25160 | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.149u1 | ||||
Affected Sets / Systems | All sets in atari400.c which use a800_flop.xml | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
4
No.10018
B2K24 Senior Tester
Nov 27, 2013, 06:49
|
Confirmed here Exception at EIP=00000000016AB565 (dasm_arg(char*, unsigned char, unsigned short |
---|---|
No.10019
Tafoid Administrator
Nov 27, 2013, 13:33
|
Make sure you have a .SYM file that matches the binary you are using - otherwise (which I think in your case), the output does not match the actual issue. |
No.10021
B2K24 Senior Tester
Nov 27, 2013, 15:51
|
Thanks for the tip. My output basically matches yours now, so I'll confirm this Exception at EIP=000000000161A590 (cli_frontend::execute(int, char**)+0x07a0): A |
No.10215
etabeta Developer
Jan 30, 2014, 05:27
|
this should be fixed in latest svn. while at it, I remind that "mess a800 -flop1 a" or "mess a800 -cart a" would reduce the best match output to the actual format you are interested. This is particularly useful when a system supports multiple softlists, since otherwise you cannot predict from which softlist a game is loaded... ;) |