Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05475 Crash/Freeze Critical (emulator) Always Feb 27, 2014, 01:11 14 days ago
Tester Tafoid View Status Public Platform MAME (Official Binary)
Assigned To Resolution Fixed OS
Status [?] Resolved Driver
Version 0.152 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 05475: goldgkitb, michkitb: Hangs after a couple of seconds
Description Both games show a problem where it hangs and requires either a task kill to exit or, run with the -watchdog command, can be exited that way
Steps To Reproduce Run either set with -watchdog 10. Wait a couple seconds and try to exit the game or MAME. The watchdog will kick in after 10 seconds of hanging.
Additional Information
Github Commit
Flags
Regression Version 0.150
Affected Sets / Systems goldgkitb, michkitb
Attached Files
 
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Notes
2
User avatar
No.11736
peterferrie
Developer
Jun 10, 2015, 03:43
Timer interrupt occurs very often, and the handler enables interrupts before returning, causing recursive calling. Stack pointer eventually hits ROM and then returns to garbage.
User avatar
No.22489
hap
Developer
14 days ago
MAME lockup does not happen anymore, I don't know when this was fixed.