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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 05605 | Documentation | Minor | Always | Jun 11, 2014, 20:48 | Jun 11, 2014, 22:57 |
| Tester | abelardator2 | View Status | Public | Platform | MAMEUI |
| Assigned To | Resolution | No change required | OS | Windows Vista/7/8 (64-bit) | |
| Status [?] | Closed | Driver | |||
| Version | 0.153 | Fixed in Version | Build | Normal | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 05605: shdancer: Vertical Frequency | ||||
| Description | Manual game said Vertical Frequency 60 Hz, in Mame 57.230000 Hz ? | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | shdancer | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.10785
Haze Senior Tester
Jun 11, 2014, 21:04
edited on: Jun 11, 2014, 21:04 |
it's more likely MAME is correct, it is noted as verified so has been measured at some point. MCFG_SCREEN_REFRESH_RATE(57.23) // verified on pcb |
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No.10786
abelardator2 Tester
Jun 11, 2014, 21:09
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Ahhh, Ok Haze, sorry.... |