Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05751||DIP/Input||Major||Always||Oct 21, 2014, 00:01||Jun 6, 2015, 20:41|
|Tester||trebor||View Status||Public||Platform||MESS (Official Binary)|
|Assigned To||Resolution||Fixed||OS||Windows Vista/7/8 (64-bit)|
|Version||0.155||Fixed in Version||0.163||Build||Normal|
|Summary||05751: c64, c64p - Grog's Revenge - All game versions: c64 & c64p Grog's Revenge - No response from joy input direction.|
|Description||Input direction does not work for Grog's Revenge. Fire/button does appear to work. Not a mapping/input issue as other titles suxh as Zorro, Mr. Do's Castle, Defender of the Crown, etc., works without issue.|
|Steps To Reproduce||Load and Run Grog's revenge. You cannot controller your player; he remains stationary.|
|Affected Sets / Systems||c64, c64p - Grog's Revenge - All game versions|
|There are no relationsihp linked to this issue.|
Oct 21, 2014, 00:02
|Does this affect all systems in c64.c? Please clarify.|
Oct 21, 2014, 00:05
|Specific to the game running under an NTSC C64.|
Oct 21, 2014, 00:36
|Update to this too. Occurs with "c64p" as well.|
Oct 22, 2014, 15:24
Here's the issue in a nutshell:
Real hardware & (Win)Vice:
Port #1 - No movement
Port #2 - Controls properly
P1 Controls [=Slot Joy1] - No movement
P2 Controls [=Slot Joy2] - Not responding
Summary: "P2 Controls [=Slot Joy2]" is broken, not connected/hooked up, missing functionality.
Jun 6, 2015, 19:48
commit a2cadb6cf7adceb650ee2c97862692205680d8bb (patch) / SVN r38452
mos6526: Fixed port A/B read. [geecab]
For that start of more details.
Joystick issue(s) fixed.
Game has been tested and confirmed fixed.