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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05755 | Speed | Major | Always | Oct 22, 2014, 06:42 | Oct 23, 2014, 03:02 |
Tester | CT92 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Invalid report | OS | Windows Vista/7 (32-bit) | |
Status [?] | Closed | Driver | |||
Version | 0.155 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05755: soulclbr and clones: [possible] soulclbr and clones: Speed graphics with the Interlace mode | ||||
Description | It happens when Interlace mode is active, greatly slowing down the speed of the game. In the Japanese versions of the game in this mode is active by default. | ||||
Steps To Reproduce | The bug is present in the Japanese versions of the game, but if the Interlace mode is also activated in the other versions the bug still occurs there. | ||||
Additional Information | Note the differences in the video of gameplay, with the Interlace mode activated and non-activated. | ||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | soulclbr and clones | ||||
Attached Files
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Filmato 1.wmv (2,237,725 bytes) Oct 22, 2014, 06:42 Uploaded by CT92 Gameplay with Interlace mode activated
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Filmato 2.wmv (1,669,695 bytes) Oct 22, 2014, 06:47 Uploaded by CT92 Gameplay with Interlace mode not-activated | |||||
Relationships
There are no relationship linked to this issue. |
Notes
1
No.11165
R. Belmont Developer
Oct 22, 2014, 20:31
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Interlace mode requires a much higher-spec PC to run at full speed. It is rendering the game at double the resolution, which in turn doubles the amount of work MAME has to do. This is not a bug, it's science. |
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