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      Viewing Issue Advanced Details
    
  | ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 05893 | Graphics | Minor | Always | Mar 25, 2015, 08:50 | May 25, 2024, 12:09 | 
| Tester | ange | View Status | Public | Platform | MAME (Official Binary) | 
| Assigned To | ywy | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.159 | Fixed in Version | 0.266 | Build | |
| Fixed in Git Commit | 563b63f | Github Pull Request # | #11811 | ||
| Summary | 05893: elvactr: Missing floor darkening when lighting is destroyed | ||||
| Description | Elevator Actions Returns doesn't darken the floors when the lighting is destroyed (compare with ) | ||||
| Steps To Reproduce | play normally first level, shoot lighting ==> the floor should go dark. | ||||
| Additional Information | minor glitch, but it's been like this for a long time... | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | elvactr | ||||
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      Notes
      
    
  5
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             No.11538 
            Tafoid             Administrator 
            
            Mar 25, 2015, 12:30 
                         | 
          
            Rather surprised the whole driver isn't labeled as having incorrect graphics. Confirmed lack of floors going dark based on comparison to video  | 
        
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             No.11539 
            BPzeBanshee             Tester 
            
            Mar 26, 2015, 14:38 
                         | 
          Shmupmame had this fixed ages ago but I dont remember if it was done the "right" way or with hacks. Might be worth looking into considering how long the official driver's had the issue though. | 
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             No.11540 
            Tafoid             Administrator 
            
            Mar 26, 2015, 20:00 
                         | 
          There are numerous issues with Taito_F3 games and graphics across the whole driver. I suspect it needs a solid rewrite as most of it was done in the early days of MAME and has suffered over time from neglect as the bar was moved regarding source changes. | 
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             No.11548 
            Augusto             Tester 
            
            Mar 29, 2015, 17:55 
                         | 
          The issue also happen in old MAME versions. | 
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             No.22114 
            ywy             Tester 
            
            May 24, 2024, 07:23 
                         | 
          fixed by ywy in https://github.com/mamedev/mame/pull/11811 |