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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 05961 | Graphics | Minor | Always | Jun 10, 2015, 16:26 | Nov 27, 2024, 15:32 |
| Tester | darq | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Resolution | Open | OS | Windows Vista/7/8 (64-bit) | |
| Status [?] | Confirmed | Driver | |||
| Version | 0.162 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 05961: gotcha: [possible] Layer offsets. | ||||
| Description |
The bg layer is shifted by 1 pixel 'left' and the fg layer is shifted by 1 pixel 'up' (See attachments). If this isn't an original PCB behavior, the correct shifts should be (-1, 1) for fg_set_scrolldx and (-4, 0) for bg_set_scrolldx. |
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| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Possible | ||||
| Regression Version | |||||
| Affected Sets / Systems | gotcha | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
3
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No.11749
Tafoid Administrator
Jun 10, 2015, 23:40
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Confirming as possible pending PCB examination |
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No.22490
hap Developer
Nov 23, 2024, 21:46
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For foreground, I think you meant: m_fg_tilemap->set_scrolldy(1, 0); (2nd param is for flipscreen) The tiles for the control panel with the 3 white holes in it, where sprites for the r/g/b buttons go on top, are used for both the bg and fg layer. So if you tweak the bg layer by 1 pixel, the fg layer needs to move the same way. Otherwise the 2 layers are not aligned with eachother and the sprite buttons on the cpanel will be placed 1 pixel off. But if you do that, you will get glitches elsewhere on the other edge of the screen. I think the driver author picked what looks best overall. |
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No.22504
cuavas Administrator
Nov 27, 2024, 15:32
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I think the behaviour is correct – that stuff would be hidden in the overscan area. Adjusting the layer positions makes things misaligned. |