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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05973 | Graphics | Minor | Always | Jul 2, 2015, 19:53 | Jul 29, 2015, 17:41 |
Tester | haynor666 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | system11 | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.163 | Fixed in Version | 0.164 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05973: crimfght and clones: Display area/resolution is too small | ||||
Description |
It seems that resolution of this game is little to small, probably should be 320x224. On movie starting from 00:50 there is highscore table presented where enemies starting to appear from right to left. During this one enemy is always positioned on right side and partially visible, in mame it's not. Other difference is final scene with girls. On movie the picture is little bit wider. After I modified source in mame from 304x224 to 320x224 highscore looks like on movie. |
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Steps To Reproduce | Just run game, get some score then die and enter highscore table or end game to see second proof. | ||||
Additional Information | Related to MT3736 and MT5594 | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | crimfght and clones | ||||
Attached Files
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0002.png (4,940 bytes) Jul 2, 2015, 19:53 Uploaded by haynor666 MAME
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0040.png (5,673 bytes) Jul 2, 2015, 19:55 Uploaded by haynor666 MAME 320x224
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Relationships
Notes
7
No.11810
NekoEd Senior Tester
Jul 2, 2015, 23:21
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Added relationship to 05594, don't see any relationship whatsoever to 03736, however. |
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No.11811
haynor666 Tester
Jul 3, 2015, 06:03
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My fault - it should be MT05593 |
No.11812
Mamesick Senior Tester
Jul 3, 2015, 07:16
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The vast majority of Konami games with same video chip if set to 320x224 exhibits black borders. Try for example with Aliens, The Simpsons etc. Here instead we have gfx displayed. So I believe your findings are correct, even if in service mode the test grid fills a 304x224 area, with black borders. |
No.11829
system11 Senior Tester
Jul 4, 2015, 23:41
edited on: Jul 5, 2015, 01:09 |
Will check against the PCB. This entire family of Konami boards do seem to stress out monitors - ghosting and inability to get the entire picture on the screen is common so it would not surprise me if they're all 320x224. Borders in later games are probably to get round the problem. Edit - yeah confirmed, several visible pixels either side are definitely missing. |
No.11830
system11 Senior Tester
Jul 5, 2015, 02:30
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https://github.com/mamedev/mame/pull/237 |
No.11834
haynor666 Tester
Jul 5, 2015, 09:54
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Care to take MT05593 as well ? |
No.11836
system11 Senior Tester
Jul 5, 2015, 11:07
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I posted a comment in there - need some extra screenshots taking from the PCB since plugging the same values into that one doesn't get quite the right end result (maybe). |