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| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 05993 | Core | Feature | Always | Jul 21, 2015, 10:43 | Mar 17, 2021, 00:23 |
| Tester | haynor666 | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | hap | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.163 | Fixed in Version | 0.218 | Build | 64-bit |
| Fixed in Git Commit | 1329bdb | Github Pull Request # | |||
| Summary | 05993: prescale option is now limited to 3 | ||||
| Description | From some time prescale option is limited to only 3 at max. Previously it worked to 4. In newwideo.txt is mentioned as working from 1 to 8. | ||||
| Steps To Reproduce | |||||
| Additional Information | If we prescale let's say 256x224 then for filtering we get prescale 2 (512x448), prescale 3 (768x672), prescale 4 (1024x896) prescale 5 (1280x1120). Those ranges are acceptable for most of modern LCD monitors. | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.160 | ||||
| Affected Sets / Systems | |||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
6
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No.11892
Robbbert Moderator
Jul 24, 2015, 08:34
edited on: Jul 24, 2015, 08:36 |
Change done by couriersud on 2015-03-01 to fix a neogeo issue. http://git.redump.net/mame/commit/src/osd/windows/video.c?id=b818233abccbb6e190ca7dddd65e730d7b683ad0 |
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No.11893
haynor666 Tester
Jul 24, 2015, 09:33
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I noticed some time ago that using prescale with filter causes to position/stretch a bit incorrectly but limiting this option will just in my opinion hide the problem. |
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No.11924
NekoEd Senior Tester
Aug 1, 2015, 17:25
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This isn't new anymore. What are we going to do with it? |
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No.18507
Robbbert Moderator
Mar 3, 2021, 02:28
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It appears that prescale up to 8 is now allowed. |
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No.18572
ICEknight Tester
Mar 16, 2021, 18:57
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It works on d3d, but not in bgfx video mode, so not completely resolved? |
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No.18576
Robbbert Moderator
Mar 17, 2021, 00:23
edited on: Mar 17, 2021, 02:28 |
bgfx was never touched, it's always been like that. If you want an enhancement, make a new request. |