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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06105 | Gameplay | Minor | Always | Dec 24, 2015, 08:44 | Sep 16, 2016, 13:02 |
Tester | einstein95 | View Status | Public | Platform | MESS (Official Binary) |
Assigned To | Resolution | Open | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.168 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06105: x1 [supermar]: Cassette fast-forward is too fast | ||||
Description | Loading Mario Bros. Special will attempt to fast-forward the tape. The game will reach the end of the tape and then fail to load. | ||||
Steps To Reproduce | Launch MAME with supermar in the casette slot. During the load, the system will fast-forward. It will reach the end of the tape and then fail to load. | ||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | x1 [supermar] | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.12276
Tafoid Administrator
Dec 25, 2015, 01:15
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Question is - did it ever work correctly? |
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No.13170
Kale Developer
Sep 16, 2016, 13:02
edited on: Sep 16, 2016, 13:04 |
Nope, the disk version smbsp do. What this specific tape needs is "APSS fast-forward" support, which is basically "scan forward the tape input until you find silence for 4 seconds", as an analog mechanism to find a track. Kludging it to around 4:00 (which is where silent can be first heard for 4 seconds) makes the tape version to boot although a tad too slow, could be due of the kludge or not. Anyway, I guess this one needs mods to cassette device or a subclass of it, because APSS is a Sharp standard. And deassigning since I'm not that confident with the silent part & with the TAP format itself. |