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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 06118 | DIP/Input | Minor | Always | Jan 2, 2016, 04:02 | Mar 26, 2024, 12:51 |
| Tester | ketburai | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | smf | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.169 | Fixed in Version | 0.180 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 06118: taitofx1, vspsx: "Unknown" dipswitches 3 and 4 on PlayStation-based arcade hardware | ||||
| Description |
Seems these do different things for each brand. So far I see: -Taito: Not sure what dip 3 does yet, but dip 4 brings the game's test menu up on boot. -Video System: Dip 3 brings up the game's test menu on boot, dip 4 purges nvram completely and prevents further saving (the test menu notes status of this at the bottom). I imagine every brand uses one of them for game test menus. edit: Sorry about that, for some reason I completely missed the DIP/Input category. |
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| Steps To Reproduce | |||||
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| Github Commit | |||||
| Flags | Noted in Source | ||||
| Regression Version | |||||
| Affected Sets / Systems | taitofx1, vspsx | ||||
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Notes
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No.12323
Osso Moderator
Jan 4, 2016, 08:25
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Thanks for the report! At line 2692 of drivers/zn.c there's a note about this: PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "S551:4" ) // game testmode in some games So it probably should be researched for every game and eventually correctly identified/differentiated in the source. |
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