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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06132 | Gameplay | Minor | Always | Feb 2, 2016, 03:32 | Feb 7, 2016, 01:06 |
Tester | einstein95 | View Status | Public | Platform | MESS (Self-compiled) |
Assigned To | Resolution | Invalid report | OS | Linux | |
Status [?] | Closed | Driver | |||
Version | 0.170 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06132: sg1000 [terebioe]: Input self-centers and doesn't allow movement | ||||
Description | When mapping the tablet input to the mouse with -mouse, the cursor can't be moved. When using the direction keys, the cursor moves a small amount then re-centers. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | sg1000 [terebioe] | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
6
No.12379
Tafoid Administrator
Feb 2, 2016, 04:31
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When i try it, the default mapping of J,L,I,K (left,right,up,down) moves the cursor fine and doesn't center or move on its own. Using -mouse, I started and tried mapping the mouse X and Y to the tablet X and Y and it works the same as the default controls do and moves the cursor properly. I also tried mapping the keyboard "arrow keys" to the X and Y axis DEC/INC and, again, I didn't see any centering happening. Windows 7, 64-bit. Perhaps SDL input is having issues which Windows mainline (non-SDL) is not showing? |
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No.12383
NekoEd Senior Tester
Feb 3, 2016, 22:04
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Unable to reproduce, SDLMAME64 0.170 on Linux/x64. |
No.12385
NekoEd Senior Tester
Feb 4, 2016, 22:47
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Make sure you have deleted your .cfg and .nv files for this set, then try again. If it still fails, delete them again, and try to recompile MAME from scratch in a new, clean directory. If it continues to fail after that, it may be some strange fault local to your setup. |
No.12386
Tafoid Administrator
Feb 5, 2016, 17:47
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Also, ensure Digital Speed is not 0 for both axis in "Analog Controls" setting in the TAB menu. Behavior for 0 is to autocenter which isn't useful for drawing applications but more useful for analog controlled games where quick movements are needed. |
No.12390
einstein95 Tester
Feb 6, 2016, 03:46
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Ah, it seems to have been my fault. When using the older build, it didn't show the tablet analog controls. Using a clean build (which has the MEWUI inbuilt), it shows them. Either that or I'm blind >_< |
No.12394
NekoEd Senior Tester
Feb 7, 2016, 01:06
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It happens. Closing as invalid report. |