Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06149 Speed Major Always Mar 4, 2016, 21:16 Sep 12, 2018, 23:36
Tester Solstar View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows Vista/7/8 (64-bit)
Status [?] Acknowledged Driver stv.cpp
Version 0.171 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 06149: diehard, dnmtdeka: Huge slowdown during quicktime events
Description Everytime there's a quicktime event where you have to press kick or jump or punch,the game slows down to a crawl.when the event finishes,the game reprise its regular speed
Steps To Reproduce just play the first few couple of minutes to see one of those
Additional Information pc spec

I5 3.20 ghz

8 gb ram

win 10 x64

used messui with both mess and mame
Github Commit
Regression Version
Affected Sets / Systems diehard, dnmtdeka
Attached Files
There are no relationship linked to this issue.
User avatar
Mar 5, 2016, 08:50
I remember quite some years ago, the entire game playing that slow.

While I can confirm the same behavior this game and driver are marked Graphics and Sound Imperfect.
User avatar
Senior Tester
Mar 5, 2016, 22:08
I'm not entirely convinced that this is acceptable as a bug either. The entire game runs really slow for me now on an i5-2520M. I'll leave it open for now, see if any devs have an opinion on it.
User avatar
Mar 5, 2016, 23:08
edited on: Mar 5, 2016, 23:09
on my pc with the spec said above,(I5 4460,3.20,ghz)game runs perfectly fine,beside those quicktime events i said earlier.

i'll make a video tomorrow so you can see it
User avatar
Mar 6, 2016, 09:45
A video is not necessary as it's easy to see exactly what the issue is.

If there is an older version of MAME where the slowdown isn't present then this report is valid. However, I believe the reported behavior has always been this way.
User avatar
Oct 11, 2017, 18:53
edited on: Oct 11, 2017, 18:55
I didn't mean to bump this, I thought it was recent (it was on the first page of view and search). I thought this issue was caused by the threaded or multi-threading option because I had this problem years ago and disabling that fix it, but I can't seem to find the option in the config file for .190 to test it.
User avatar
Oct 12, 2017, 01:24
MT has been removed since MAME 0.173
User avatar
Oct 12, 2017, 03:41
edited on: Oct 12, 2017, 04:11
I remember that and the reason it was.

As for this game, I also remembered that it wasn't the quick time events causing the issue, but whenever a transparent object appeared onscreen like the Die Hard Title logo during the demos. Of course my computer just may not be powerful enough that effect anymore with all the changes to mame since then, so I'll leave it at that.
User avatar
Senior Tester
Sep 7, 2018, 08:33
edited on: Sep 7, 2018, 08:47
After testing many official and unofficial mame versions, I have found out that this issue doesn't ocurr in mameuifx 0.152 and previous versions. I know mameuifx is not an official version of mame, but this enhancement is not included in their list of hacks and changes compared to official mame ( ) , so maybe it would be helpful to developers to know about it.

All versions of official mame (including 0.152 and previous) have this incidence.
Mameuifx 0.153 and its following versions as well as the later ARCADE mame distributions also have the issue.
User avatar
Senior Tester
Sep 12, 2018, 13:02
edited on: Sep 12, 2018, 13:02
it's the cost of progress.

a lot of improvements have been made to the driver over the years, they cause it to run slower.

by using MAME 0.152 you'll get different bugs instead, eg. backgrounds in Final FIght Revenge will break after a while etc.

MAMEUIFX is an ugly build full of ugly hacks, you want to avoid it if possible.
User avatar
Senior Tester
Sep 12, 2018, 13:21
I'm only using mameuifx 0.152 in my cabinet to run this game. Not even official 0.152 avoids this issue, but somehow works fine on that version of mameuifx.
The rest of my arcade cabinet's mame games are emulated by current MAME 0.201.

Improvements on the stv driver improve many other games, but not this one: Die Hard Arcade has become unplayable for me since version 0.195. It runs too slow, even in my i5 3,3 ghz :(
User avatar
Sep 12, 2018, 23:36
edited on: Jan 16, 2019, 19:01
Much related to 05188. A lot of saturn based games have similar slowdown issues but performance is going back up slowly. Not an easy fix.