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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06210 | Sound | Minor | Always | May 12, 2016, 14:45 | May 12, 2016, 19:20 |
Tester | StHiryu | View Status | Public | Platform | MAMEUI |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Resolved | Driver | |||
Version | 0.173 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06210: altbeast: [possible] Final stage boss smoke sound cuts off suddenly with a "crap" at stages 3,4 and 5 | ||||
Description | when you reach the final boss, the monk character gets big and starts to explode with some smoke balls. That smoke balls has their own sound effect, that ends at stages and two when that boss finish his transformation. However, at stages 3, 4 and 5, those sound effects cuts off suddenly after hearing a "crap". I'm not sure it's a bug, but comparing with genesis/megadrive version and arcade stages 1 and 2, you'll realize that something is wrong. | ||||
Steps To Reproduce | Reach at the final bosses at stages 3, 4 or 5 with all the power balls collected in beast form. | ||||
Additional Information |
As usual I attach a video link with the gameplay where you can notice this bug. I can't compare with a real pcb, so I also attach another video link with the genesis/megadrive version where the sound effect plays well (sorry I can't provide more accuracy info). Arcade version: Final bosses at 3:03, 6:33, 10:23, 14:57 and 20:02 Genesis/Megadrive version: Final bosses at 1:57, 3:35, 5:11, 6:52 and 9:43 |
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Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | altbeast | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.12643
Tafoid Administrator
May 12, 2016, 17:30
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I'm going to call this as arcade original behavior based on this video. Would you agree? Recorded at the Galloping Ghost arcade late 2014 with a pretty good score and original hardware (as all games are in original cabinets): Final Bosses at 1:15, 3:10, 4:55, 7:50, 10:10 |
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No.12644
StHiryu Tester
May 12, 2016, 17:38
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Yes, I'd never expected it was existing in the original board....The behaviour is the same. but you need good ears... :) |