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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06222 | Graphics | Minor | Always | May 26, 2016, 19:55 | May 29, 2016, 02:37 |
Tester | Nightvoice | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Jezze | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.172 | Fixed in Version | 0.175 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06222: Artwork + HLSL + Vector Game = Cropped Screen and Wrong Screen Position | ||||
Description | When using the combination of HLSL on a vector game with artwork, the game is cropped at the top or bottom. Because the screen is cropped to begin with, this is not fixable using the vertical positioning settings. It is noted that starwars does not seem to have this issue, but to all appearances every other vector game does. I thought I saw in the forums that this had been fixed, but apparently not just yet. | ||||
Steps To Reproduce | Load a vector game that has artwork with HLSL enabled. | ||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | |||||
Attached Files
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hlsl_noart_astdelux.png (306,442 bytes) May 26, 2016, 22:53 Uploaded by Tafoid No artwork HLSL
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hlsl_art_astdelux.png (129,745 bytes) May 26, 2016, 22:53 Uploaded by Tafoid Artwork HLSL
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.12721
Tafoid Administrator
May 26, 2016, 22:51
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Confirmed testing Asteroids Deluxe (astdelux). I've included non-artwork "rendered" snapshot (ALT+F12) and one with the artwork. |
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No.12724
Jezze Developer
May 27, 2016, 07:33
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The issue is present since 0.172. Maybe this commit is responsible. https://github.com/mamedev/mame/commit/7add54760210313651c8a53a9ff6676512ce3fc8 I'll take a look. |
No.12726
Jezze Developer
May 28, 2016, 14:37
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Should be fixed. Please confirm. https://github.com/mamedev/mame/commit/6af3202119cf7ca821a6102012d8efd7250c76bb |
No.12728
Tafoid Administrator
May 29, 2016, 02:37
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This looks good from my end. Resolving |