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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06230 | Sound | Minor | Always | Jun 2, 2016, 12:55 | Jun 2, 2016, 17:18 |
Tester | StHiryu | View Status | Public | Platform | MAMEUI |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Resolved | Driver | |||
Version | 0.174 | Fixed in Version | 0.175 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06230: cabal: [possible] Missing sound effects when starting attract mode | ||||
Description |
When you launch cabal, the attract mode cycle is as follows: 1-Title screen with a skull laughing 2-Game demo mode with 2 players 3-Records At the first cycle, there are no sound effect at the title screen, but when you reach that title screen the second time and next, you can hear the laughing skull sound effects. I don't know if is a real behaviour of the arcade, seems like at the beginning of the game there is a lag with the sound effects.. |
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Steps To Reproduce | Launch the game and look the attract mode, and wait until the second cycle... | ||||
Additional Information | |||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | cabal | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.12742
Augusto Tester
Jun 2, 2016, 14:24
edited on: Jun 2, 2016, 14:26 |
``I don't know if is a real behaviour of the arcade`` Yes. The emulation is correct. In first cycle has an sound effect of power on the PCB that not has in second cycle and in second cycle the sound laugh. ``seems like at the beginning of the game there is a lag with the sound effects..`` Is correct. Real arcade has the same issue. I know Cabal and MAME is emulating correctly :) Thanks for read my post. |
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No.12743
StHiryu Tester
Jun 2, 2016, 14:55
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May the bug be closed so :) |
No.12744
Robbbert Senior Tester
Jun 2, 2016, 17:18
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Thanks Augusto for the info :) Closing as requested. |