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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06399 | Graphics | Minor | Always | Oct 6, 2016, 00:47 | Oct 7, 2016, 09:22 |
Tester | StHiryu | View Status | Public | Platform | MESS (Official Binary) |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Resolved | Driver | |||
Version | 0.177 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06399: smspal, sms [secret]: Possible bad sprite priority | ||||
Description | Possible bad sprite priority with lives and arrows icons at the top-left of the screen. It only happens with the sprites that simulate a tree leafs layer in some levels, for example at level 2. Maybe someone can compare it with the original cartridge. | ||||
Steps To Reproduce | Play the game and reach level 2. | ||||
Additional Information |
If you can't reach to level 2, here's a video link with the possible issue (Min 4:31): |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | smspal, sms [secret] | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.13231
Tafoid Administrator
Oct 6, 2016, 10:40
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I'm willing to bet it is expected behavior from original. This video I'm linking appears recorded from some LCD TV but it appears to be console play. The colors seem a bit off as well as the screen is wide (like a modern LCD) and doesn't strike me as emulated at all. |
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No.13232
StHiryu Tester
Oct 6, 2016, 12:43
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I think the same, if this video is really recorded from an original sms gameplay, is a BTANB... |
No.13233
Haze Senior Tester
Oct 6, 2016, 15:21
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it's almost certainly BTNAB, there's nothing complex or unemulated about the SMS priority scheme. |
No.13240
Tafoid Administrator
Oct 7, 2016, 09:22
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Sounds valid enough to be. Setting as BTANB |