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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06433 | Crash/Freeze | Critical (emulation) | Always | Nov 19, 2016, 13:26 | Jan 5, 2019, 06:25 |
Tester | EoceneMiacid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | AJR | Resolution | Fixed | OS | Windows Vista/7/8 (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.179 | Fixed in Version | 0.201 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06433: mrheli: Game freezes in the first stage | ||||
Description |
Right before the first stage starts to scroll downward, the game freezes. Tried several times, happened every time. Interestingly, the parent set (bchopper) works fine. |
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Steps To Reproduce | Play the first stage for about two minutes | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.160 | ||||
Affected Sets / Systems | mrheli | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.13398
Haze Senior Tester
Nov 20, 2016, 23:09
edited on: Nov 20, 2016, 23:10 |
almost certainly unhappy with the MCU hookup (they're highly sensitive to timing at the very least) |
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No.13422
Tafoid Administrator
Nov 25, 2016, 00:49
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The MCU image was added in 0.160 and that is when the emulation hanging began. |
No.13424
Haze Senior Tester
Nov 25, 2016, 01:27
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yeah, the MCUs are meant to cause a bunch of values to be in RAM, the games check these are various points and misbehave if they're not correct. I imagine a timing error is causing them to be written at the incorrect time and erased, or something like that (or the dump is bad and it writes the wrong value) |
No.15998
MetalGod Senior Tester
Jan 5, 2019, 02:28
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Fixed in mame 0.201 0.201: Overhaul V30/8751 comms using DPRAM and GENERIC_LATCH_8 [AJR]. |