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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
00652 | DIP/Input | Minor | Always | Feb 1, 2008, 05:33 | Sep 9, 2008, 14:54 |
Tester | stephh | View Status | Public | Platform | |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.61 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00652: tigerhb3: When the "Bonus Life" Dip Switch is set to "20000 80000", you in fact CAN'T get ANY extra life. | ||||
Description |
When the "Bonus Life" Dip Switch is set to "20000 80000" (which is what you can read in the "test mode"), you in fact CAN'T get ANY extra life (even when collecting 10 "diamonds"!) due to code at 0x10e2:10E2: 21 2A C2 ld hl,$C22A // 0xc22a = current player lives 10E5: 3A 0A C8 ld a,($C80A) // 0xc80a = contents of DSW2 10E8: CB 67 bit 4,a // test "Bonus Life" Dip Switch 10EA: C8 ret z // return if set to "20000 80000" 10EB: 34 inc (hl) // add 1 life 10EC: C9 ret // return |
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Steps To Reproduce | |||||
Additional Information | Set tigerhb1 changed to tigerbh3 in 0.126u1 | ||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | tigerhb3 | ||||
Attached Files
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