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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06681 | Sound | Minor | Always | Sep 10, 2017, 01:43 | Sep 10, 2017, 10:35 |
Tester | Dullaron | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | Windows 10 (64-bit) | |
Status [?] | Resolved | Driver | |||
Version | 0.189 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06681: brubber, bnj and caractn: Burnin' Rubber and some of the clones having sounds issue. | ||||
Description | The sounds aren't working right. The sounds works fine on the bnjm and caractn2. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | brubber, bnj and caractn | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
5
No.14180
Fujix Administrator
Sep 10, 2017, 04:16
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They all sound the same to me.. What's wrong exactly?? |
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No.14181
Dullaron Tester
Sep 10, 2017, 07:09
edited on: Sep 10, 2017, 07:12 |
At the start of the game. After jump the bad sounds start. No jump sound and no music playing. Doesn't happen on the two clones bnjm and caractn2. I don't know why it happen. I will re-test those with the default mame.ini settings. Maybe it have something to do with the dsound or what ever. Also will use the full screen instead of window mode. Clrmamepro showing all the sets are good. MAME didn't even said any bad roms found. Just weird because nobody else said anything about bad sounds playing on the rest of those. If it continue doing that then I will post a video of what is going on with the sounds. |
No.14182
Dullaron Tester
Sep 10, 2017, 07:34
edited on: Sep 2, 2021, 18:50 |
I nail the issue. Quick Coin and then quick start will cause the sounds issue. Must do it slowly for it to work right. Least start after the coin sound finish. Other wise it gonna keep doing that. Video deleted. |
No.14183
Tafoid Administrator
Sep 10, 2017, 08:01
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You aren't supposed to start playing until you hear the chime when you start the emulation. The chime (like other games), signifies that the audio hardware has been set up correctly and is ready to use. Burgertime does much the same thing. This is the way I'm sure the game behaves in the arcade as when you power up any arcade game, there are several seconds in which you can't see anything anyway as the CRT generally needs to warm up from a cold start. Some games use this time to set up hardware, self-test, etc. I can almost guarantee this is a BTANB. |
No.14184
Dullaron Tester
Sep 10, 2017, 10:35
edited on: Sep 10, 2017, 10:38 |
Make sense to me. Will do for now on. I need to stop rushing. Report is close now. |