Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06748||Graphics||Minor||Always||Nov 3, 2017, 16:49||Nov 8, 2017, 04:48|
|Tester||Augusto||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Open||OS||Windows 10 (64-bit)|
|Version||0.191||Fixed in Version||Build||64-bit|
|Summary||06748: yieartf: Yie Ar Kung Fu GX361 Conversion set - graphics issues|
See the FEEDLE sprite.
|Steps To Reproduce|
|Affected Sets / Systems||yieartf|
0000.png (2,350 bytes) Nov 3, 2017, 16:49 Uploaded by Augusto
|There are no relationship linked to this issue.|
Nov 4, 2017, 00:28
Nov 4, 2017, 11:22
right, the yie are kung fu video code has a very specific piece of code to move certain sprites by 1 pixel, the track and field code does not.
it's possible the track and field sprite hardware does the same, it's also possible this conversion exhibits the same problem on the real hardware instead.
Nov 4, 2017, 20:46
|Agreed. Real hardware reference would be extremely helpful here.|
Nov 8, 2017, 04:48
|Seems correct to acknowledge for now until proof turns up.|