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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 06842 | DIP/Input | Minor | Always | Jan 12, 2018, 08:24 | Dec 5, 2022, 05:23 |
| Tester | 280696516 | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | cuavas | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.193 | Fixed in Version | 0.241 | Build | 64-bit |
| Fixed in Git Commit | eb221b2 | Github Pull Request # | |||
| Summary |
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| Description |
I have a nes game rom "Hogan's Alley (JU) [!].nes" I run mame in commandline: mame64 nes -cart "Hogan's Alley (JU) [!].nes" -mouse -ctrl2 zapper Then I play game. But only A in keyboard works as trigger. Mouse B0 doesn't. |
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| Steps To Reproduce |
I use default configuration. (I delete nes.cfg. ) the mouse can not move the crosshair either. If I redefine mouse, it works. |
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| Additional Information | |||||
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| Affected Sets / Systems | nes_zapper | ||||
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Relationships
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Notes
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No.19774
cuavas Administrator
Feb 8, 2022, 14:32
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This is a display problem. The zapper is mapped to the second mouse device, but if you don’t enable the -multimouse option you can’t actually use it and it misleadingly doesn’t show the numbers for mouse devices. See attached screenshot showing how the default controls are displayed when -multimouse is enabled. |
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