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| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 00069 | Crash/Freeze | Critical (emulator) | Have not tried | Jan 18, 2008, 19:29 | Mar 16, 2008, 16:45 |
| Tester | Firewave | View Status | Public | Platform | |
| Assigned To | Resolution | Unable to reproduce | OS | ||
| Status [?] | Closed | Driver | |||
| Version | 0.111u6 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00069: [debug] Crash in debug build | ||||
| Description |
Games crash with -debug (updated: 0.122u1): royalmah.c: mjifb - seems to crash randomly (not reproducible outside of mame_regtest) -namcos2.c: metlhawk, metlhwkj (with -ftr) -simpl156.c: gangonta, candance -xain.c: xsleena, xsleenab, solarwar -seta.c: usclssic -suna16.c: uballoon Games crash with the debug build of MAME without enabling the debugger: -irobot.c: irobot -gridlee.c: gridlee -segahang.c: shangupb (Crashes when exiting MAME. It does not happen in gdb) Updated by Firewave in 0.122u1: I don't get any of the crashes *without the debugger* anymore. But I switched to XP x64 a while ago, maybe those still happen with a 32-bit OS. I will run a test with -debug on the next u-release. |
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| Flags | Debug build specific | ||||
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Notes
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No.00187
Firewave Senior Tester
Mar 16, 2008, 16:44
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I opened seperate reports for -seta.c: usclssic -suna16.c: uballoon which can now always be reproduced. All other crashes don't happen anymore. Closing it. |
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