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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06983 | Sound | Minor | Always | May 26, 2018, 04:55 | May 27, 2018, 14:24 |
Tester | geforcefly | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | crazyc | Resolution | Fixed | OS | Windows 10 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.197 | Fixed in Version | 0.199 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06983: mtchxl6k (possibly others): All sounds play too fast | ||||
Description |
Many of the sounds used by the games in Megatouch XL (and it's sequels) are recordings from the original CRT Megatouch (meritm) games. The games also have sounds that were made for MT XL. When analyzing the sound output as played by MAME, they play much too fast. Only when they're slowed down by 31% are they accurate. The YouTube video below can be used as a reference point (it's from a Megatouch Force but a lot of the same sounds are used). |
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Steps To Reproduce | Play the game | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | mtchxl6k (possibly others) | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.15048
crazyc Developer
May 27, 2018, 14:24
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https://github.com/mamedev/mame/commit/548a95a220c6b9f389ea31b0a35f8cca59598603 |
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