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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07007 | Sound | Major | Always | Jun 6, 2018, 16:38 | Jun 7, 2018, 12:13 |
Tester | abelenki | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | AJR | Resolution | Fixed | OS | Windows 10 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.198 | Fixed in Version | 0.199 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07007: renegade, kuniokun: BGM stops playing after a while | ||||
Description | BGM stops playing after a while. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | renegade, kuniokun | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.15102
kirishima Tester
Jun 6, 2018, 17:43
edited on: Jun 6, 2018, 17:51 |
Occurs with me as well in both Renegade and Kunio-kun. All sfx stops after several seconds of gameplay. Video of audio issue: Here is probable pcb footage where, despite the commentary, the audio is still loud enough that you can hear the music doesn't end abruptly: Gameplay starts at 2:30. |
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No.15103
abelenki Tester
Jun 6, 2018, 18:15
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the in-game music worked fine in 0.197. |
No.15128
abelenki Tester
Jun 7, 2018, 12:13
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AJR, thanks for fixing the bug! |