Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07098 Sound Minor Always Sep 7, 2018, 21:13 Jul 10, 2019, 18:16
Tester mmarino4 View Status Public Platform MAME (Official Binary)
Assigned To AJR Resolution Fixed OS Windows 10 (64-bit)
Status [?] Resolved Driver itech32.cpp
Version 0.201 Fixed in Version 0.212 Build 64-bit
Summary 07098: gt3d, gt97, gt98, gt99, gt2k, gtclassc: Incorrect sounds playing during gameplay
Description Starting in 0.201 the Golden Tee "3D" series of games play incorrect sounds during gameplay. Instead of a swing sound, you may hear a cymbal crash or scoreboard music, etc. Some sounds still play correctly but you will likely hear at least one incorrect one per shot. 0.200 did not have these issues.
Steps To Reproduce Start a game and take a few shots. Observe the strange sounds playing compared to previous MAME versions.
Additional Information I just listed the 6 main games in the series but all variants are effected.
Flags
Regression Version 0.201
Affected Sets / Systems gt3d, gt97, gt98, gt99, gt2k, gtclassc
Attached Files
 
Relationships
There are no relationship linked to this issue.
Notes
3
User avatar
No.15424
Tafoid
Administrator
Sep 8, 2018, 02:25
edited on: Sep 8, 2018, 02:26
Likely regression commit:
https://github.com/mamedev/mame/commit/c8342d71185707847804b266e73679cdb6508daf
User avatar
No.15425
Osso
Developer
Sep 8, 2018, 05:38
That commits adds a VIA chip which wasn't there before, but even removing it doesn't seem to fix the issue, though it gives more consistent sounds.
User avatar
No.16633
Tafoid
Administrator
Jul 10, 2019, 18:16
This looks fixed now in some testing of gt2k
https://github.com/mamedev/mame/commit/2cd43e6b7ce0c1fbcad506f33172c3403a923164

If you see any other oddness, leave a note here.