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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07099 Color/Palette Minor Always 11 days ago 8 days ago
Tester MetalGod View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows Vista/7/8 (64-bit)
Status [?] Confirmed Driver namcona1.cpp
Version 0.201 Fixed in Version Build 64-bit
Summary 07099: fghtatck, fa: Big dark red lines at the top-bottom of the screen.
Description Big dark red lines at the top-bottom of the screen.
During screen transitions the whole screen is dark red. It looks like this lines were intended to be black instead.
It happens since MAME 0.195
Steps To Reproduce
Additional Information
Flags
Regression Version 0.195
Affected Sets / Systems fghtatck, fa
Attached Files
png file icon test1.PNG (215,905 bytes) 11 days ago Uploaded by MetalGod
MetalGod
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Notes
4
User avatar
No.15443
Haze
Senior Tester
10 days ago
edited on: 10 days ago
this kind of thing is perfectly normal for a lot of games, since the operator would be expected to stretch it off-screen the developers rarely cared.

50/50 chance of it being an actual bug or intentional behaviour I'd say.
User avatar
No.15445
M.A.S.H.
Senior Tester
10 days ago
namcona1.cpp: Added dynamic screen visible area change effect, used mostly by Numan Athletics on transitions [Angelo Salese]
https://git.redump.net/mame/commit/?id=266c662794249c25916cf769395d83a5697aa1ea

This dynamic screen visible area change looks ugly and could certainly be programmed without stripes!
User avatar
No.15446
MetalGod
Tester
9 days ago
edited on: 9 days ago
It is not only the lines, it is also the transition screens, they are in dark red color instead of black.
User avatar
No.15449
Haze
Senior Tester
9 days ago
it's pen 0, so gets displayed where nothing else is.

maybe there's a bg pen register to specify a different pen, if it were just the bars I'd say not a bug, but yeah, the fullscreen transitions look rather wrong.