Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|07182||Misc.||Minor||Always||31 days ago||29 days ago|
|Tester||StHiryu||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||No change required||OS||Windows 10 (64-bit)|
|Version||0.204||Fixed in Version||Build||64-bit|
|Summary||07182: [possible] Mame always captures artwork when recording avi output|
If you capture an avi video from a game having the shifter artwork (outrun for example), the shifter is always there, even if you capture video with -snapview standard.
In older mame versions this behaviour is not present (last version working that way was 0.200), so I am not sure it's a bug or a recent change.
If you dissable bezels (only bezels) in artwork options, you can capture the video without the shifter, but it can't be shown when you are playing.
|Steps To Reproduce||
mame.exe outrun -snapview standard -aviwrite video.avi
|Affected Sets / Systems|
|There are no relationship linked to this issue.|
29 days ago
edited on: 29 days ago
The screen name has changed from "Standard (4:3)" to "Screen 0 Standard (4:3)". That isn't an emulation error.
Use -snapview "Screen 0 Standard (4:3)" as the selected screen and the shifting icon will not show in your recording. If you also do not want it showing while you play, you need to use that selection but choosing -view command instead. -snapview and -view are separately controlled, but the strings need to be exactly entered in quotes for best results.
Closing as no change required.