- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
07212 | Graphics | Minor | Always | Jan 25, 2019, 05:13 | Jun 18, 2020, 19:17 |
Tester | ICEknight | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10 (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.205 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07212: mpc100 and other PAL machines in msx.cpp: Wrong PAL aspect ratio | ||||
Description |
Found some footage captured from a PAL Sanyo MPC-100 MSX machine which shows a different aspect ratio to what the emulated PAL MSX 1 and MSX 2 machines display in MAME: Tested with mpc100 (PAL MSX 1), svi738sp (PAL MSX 1) and mlg3 (PAL MSX2). |
||||
Steps To Reproduce |
This doesn't really require a specific game for testing, but in case that you want to test the one in the video: -Cassette: Load "phantis" from the software list, set it to "cass 2 (side B)" from the File Manager and type run"cas: -Disk: Load "phantis" from the software list, type run"phantis2.bas Enter the 18757 password and press E in the menu to start the game |
||||
Additional Information |
May be related to issues #5622 and #5623. There's other videos in that channel using other games and MSX models, such as this one (Philips NMS 8250 MSX2): |
||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | mpc100 and other PAL machines in msx.cpp | ||||
Attached Files
|
phantis original.png (690,573 bytes) Jan 25, 2019, 05:13 Uploaded by ICEknight Aspect ratio from recorded footage
| ||||
phantis mame msx 1.png (486,468 bytes) Jan 25, 2019, 05:14 Uploaded by ICEknight MAME (MSX 1)
| |||||
phantis mame msx2.png (245,658 bytes) Jan 25, 2019, 05:14 Uploaded by ICEknight MAME (MSX 2)
| |||||
Relationships
There are no relationship linked to this issue. |
Notes
5
No.16072
hap Developer
Jan 25, 2019, 16:30
|
I don't know how accurate his video capture card is, but yes, PAL has a different aspect ratio than NTSC. This isn't specific to PAL Sanyo MPC-100 MSX. For 80s/90s consoles(and MSX1 too), Europeans not only suffered the video slowdown due to 50hz, but a flattened aspect ratio as well. |
---|---|
No.16081
ICEknight Tester
Jan 27, 2019, 01:15
|
Yeah, forgot to add "PAL" in the title. Fixed. |
No.16083
hap Developer
Jan 27, 2019, 17:44
|
My point is that this issue isn't "mpc100 and related", nor specific to msx.cpp. |
No.16169
ICEknight Tester
Feb 26, 2019, 21:15
|
So I specified "and other PAL machines in msx.cpp" in the title now, would this be the correct way to report systems where the PAL version is being displayed with the NTSC aspect? |
No.16223
hap Developer
Mar 8, 2019, 17:09
edited on: Mar 8, 2019, 17:09 |
No, there is nothing to fix in the msx.cpp driver. It affects all Japanese/American-made systems where due to the higher number of display lines with PAL compared to NTSC, the aspect ratio(of the active display area) is about 20% flatter. Megadrive, SNES, Playstation, etc. |