Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07235 Sound Minor Always Feb 13, 2019, 18:02 Feb 24, 2019, 05:22
Tester Kale View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Acknowledged Driver legionna.cpp
Version 0.206 Fixed in Version Build 64-bit
Summary 07235: legionna: BGMs doesn't match real HW
Description Some BGM instruments in Legionnaire sounds different in tempo and/or pitch compared to real HW.

Please verify thru these stage 3 excerpts:
Real HW


MAME
Steps To Reproduce Play the game or the second video and compare it with real HW sound output.
Additional Information
Flags Verified with Original
Regression Version
Affected Sets / Systems legionna
Attached Files
 
Relationships
related to 06435Confirmed dynduke: Missing sound samples 
Notes
5
User avatar
No.16141
Kale
Developer
Feb 13, 2019, 18:03
edited on: Feb 13, 2019, 18:04
Relationship added out of the assumption that is the same sound chip (YM3812 aka OPL2) over same sound HW (Seibu custom) to this.
User avatar
No.16142
haynor666
Tester
Feb 13, 2019, 23:05
Not sure if it help but my Heated Barrel PCB works slower than mame emulation. Looks like 55 Hz instead 60 Hz. Maybe Legionnaire should also lower frequency.
User avatar
No.16161
Kale
Developer
Feb 21, 2019, 21:27
edited on: Feb 21, 2019, 21:29
Almost none of the Seibu games uses an exact video frequency mostly for lack of documentation.
In case of Legionnaire that can attenuate this problem as well, but we currently don't have a HSync frequency to be precise about it.
User avatar
No.16163
Haze
Senior Tester
Feb 22, 2019, 20:15
This sounds like it's probably a different clock (or pin7 status) on the OKI6295 tho?
User avatar
No.16167
Fujix
Administrator
Feb 24, 2019, 05:22
edited on: Feb 24, 2019, 05:23
Fixed the YouTube URL parser to properly reflect the start time option.
Added support for new start time option like youtu.be/*****?t=100
Still supporting ?t=**m**s