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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07236 | Sound | Minor | Always | Feb 13, 2019, 23:39 | Mar 19, 2024, 17:57 |
Tester | Robbbert | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.206 | Fixed in Version | Build | 32-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07236: cheekyms: [possible] Strange whirring sound all the time | ||||
Description | As soon as the game is started, it makes a strange whirring sound that never goes away. It is in addition to the other sounds, which play correctly. | ||||
Steps To Reproduce | Start the game. | ||||
Additional Information |
This is what it should sound like: |
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Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | cheekyms | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.16144
cuavas Administrator
Feb 14, 2019, 00:22
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I'm pretty sure this noise would be present on real hardware, just below the noise level in a public arcade. The analog sounds are never completely silenced and there's no circuitry to suppress them when they aren't playing. |
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No.22015
ICEknight Tester
Mar 19, 2024, 17:57
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Found some real hardware references in more silent environments, whirring noise doesn't seem to be present: https://www.facebook.com/watch/?v=414595753389859 |