Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|07267||Graphics||Minor||Have not tried||27 days ago||21 days ago|
|Tester||VasiliyFamiliya||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Invalid report||OS||Windows 10 (64-bit)|
|Version||0.207||Fixed in Version||Build||64-bit|
|Summary||07267: tophuntr: ~8px wide/high GFX strips falling out.|
At first time I found this bug at Forest Planet boss - the column of 8 rightest pixels of boss sprite is turned out to be invisible.
At second time this bug appeared at the loading screen before ending cutscene directly - at this it was a 6px high horizontal white strip above textbox.
And after this bug was happening at every level background "cropping" animation event at the ending.
|Steps To Reproduce||Just playthrough the game till the end.|
|Additional Information||Forest Planet had been selected as a first level.|
|Affected Sets / Systems||tophuntr|
tophuntr1.png (21,217 bytes) 27 days ago Uploaded by VasiliyFamiliya
tophuntr2.png (3,074 bytes) 27 days ago Uploaded by VasiliyFamiliya
tophuntr3.png (29,194 bytes) 27 days ago Uploaded by VasiliyFamiliya
tophuntr4.png (10,203 bytes) 27 days ago Uploaded by VasiliyFamiliya
|There are no relationship linked to this issue.|
27 days ago
edited on: 27 days ago
Neo Geo graphic bugs, especially showing garbage or lines of 8 pixel around the some/all borders, are nearly 100% original behavior.
In fact, we have a rule against reporting neo geo graphic issues: https://mametesters.org/rules.html
You'd have to prove it doesn't happen on original hardware setup before it is considered.