Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|07307||Sound||Minor||Always||Apr 28, 2019, 06:36||Apr 28, 2019, 08:05|
|Tester||EoceneMiacid||View Status||Public||Platform||MAME (Self-compiled)|
|Assigned To||Osso||Resolution||Fixed||OS||Linux (64-bit)|
|Version||0.209||Fixed in Version||0.210||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||07307: snes: Sound issue when autosave is enabled|
States loaded on startup by autosave do not recover the SPC700's state correctly, playing back music at a much lower tempo than intended. Incidentally, this does sound amusing in some cases, with some tracks resembling laid-back dub-style remixes.
Resetting the system fixes the problem (but defeats the point of using autosaves).
This happens with all games I've tried.
|Steps To Reproduce||
Enable autosave for the SNES driver.
Play a game, quit.
Play the same game again.
|Affected Sets / Systems||snes|
|There are no relationship linked to this issue.|
|There are no notes attached to this issue.|