- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
07327 | Flip Screen/Cocktail | Minor | Always | May 9, 2019, 19:48 | 19 days ago |
Tester | MetalGod | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.209 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07327: scyclone: Flip screen doesn't work properly on player 2 turn | ||||
Description |
Before MAME 0.274: Upright mode will flip the screen in player 2 turn However, controls are correct for upright mode, as it uses player 1 controls for player 1 and 2. Cocktail mode is correct: the screen flips during p2 and its controls are p2 assigments. After MAME 0.274: It's cocktail mode that's broken now, and won't flip the screen when it's player 2 turn. |
||||
Steps To Reproduce |
Start game in 2 player mode Wait until player 2 turn to see the bug |
||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | scyclone | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
4
No.16443
Tafoid Administrator
May 9, 2019, 21:47
|
Can confirm behavior. I'm unsure, however, if there is meant to be a DIP for orientation, if it is even working, or if the romset is Cocktail only (also possible). |
---|---|
No.16444
Osso Moderator
May 10, 2019, 08:49
|
There's a note in the driver: furthermore the game seems to set what I believe to be the 'flipscreen' bit for player 2 even when in 'upright' mode, so it's possible this romset was only really made for a cocktail table? So yes, it may be a bug or not. |
No.22749
hap Developer
19 days ago
edited on: 19 days ago |
Either the romset is only for cocktail cabinets, or it's only for upright cabinets. Or flipscreen is determined by both vidctrl and cabinet switch, so: (m_vidctrl & 8) && !(dsw & 4). - But I'd rather not do a weird workaround like that without evidence from schematics. Anyway, I favor working 2-player upright mode over cocktail mode, so I just removed flipscreen support. |
No.22750
hap Developer
19 days ago
|
I'm leaving the bug open, just changed the description. |