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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07440 Graphics Minor Always Oct 1, 2019, 01:11 Oct 29, 2019, 20:27
Tester StHiryu View Status Public Platform MAME (Unofficial Binary)
Assigned To Resolution Bugs That Aren't Bugs OS Windows Vista/7/8 (64-bit)
Status [?] Resolved Driver
Version 0.214 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 07440: outrun: The flashing sprites simulating the tires movement maybe are not correctly emulated
Description Taking a closer look to some pcb videos on youtube and comparing then with mame, looks like those sprites stop flashing in the emulator when the car reaches high speeds, or are less noticeable.

Can't determine if this is caused by a CRT effect or not, but this game still has some missing graphic like those reported at 05877, maybe the same thing happens with the tires.

The motorbike at Hang-On has a similar effect, but it seems to be correctly emulated.
Steps To Reproduce Put your Ferrari at the maximun speed and don't turn the car if it's possible.
Additional Information Videos from an Outrun PCB and from mame (The effect is most noticeable playing in the emu rather than in the video)
-Arcade:

-Mame1:

-Mame2:
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Affected Sets / Systems outrun
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Notes
5
User avatar
No.17003
MetalGod
Senior Tester
Oct 1, 2019, 01:58
What about OUTRUN being played on a CRT monitor using groovymame?
User avatar
No.17006
StHiryu
Tester
Oct 1, 2019, 09:48
edited on: Oct 1, 2019, 09:51
Seems the same to me, pay attention when you change to the higher gear at the beginning ,looks like it's the moment the tires stop flashing.

Testing in mame, it happens when you reach about 170km/h without changing gears.
User avatar
No.17025
MetalGod
Senior Tester
Oct 4, 2019, 19:44
edited on: Oct 4, 2019, 19:44
It looks exactly as MAME in this recording, playing from a pcb but using a non-CRT monitor:
Definitely a BTANB in my opinion
User avatar
No.17026
StHiryu
Tester
Oct 4, 2019, 20:05
edited on: Oct 4, 2019, 20:07
Yes, but that video was recorded in 50 fps, so I didn't use it as a evidence (You can see no flashing sprites in tires even at low speeds). Maybe someone owns an outrun pcb and could confirm this sooner or later.
User avatar
No.17139
StHiryu
Tester
Oct 29, 2019, 15:53
Looking this deeply I'm pretty sure it's not a bug. Setting the brightness and contrast levels on my monitor to the maximum, the sprites now become visible like in the first video. Since I always set those values to the minimum levels, that's why those sprites are barely visible. The differences between those videos from youtube surely relies on different values for brightness and contrast.

The best stages for testing this are the Desert (3) and Wilderness (4). For me this report can be closed.