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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07507 Crash/Freeze Critical (emulation) Always Nov 28, 2019, 20:50 1 day ago
Tester FabricioCoroquer View Status Public Platform MAME (Official Binary)
Assigned To Kale Resolution Open OS
Status [?] Assigned Driver
Version 0.216 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary MESS-specific 07507: saturnjp [cybots, mshvssf, sfz3, xmvssf]: Crash on Capcom RAM Games
Description cybots, mshvssf, sfz3, xmvssf: All theses games crash after a Capcom logo screen.

cybots crashed in a first loading screen
The other stay in a black screen after the capcom logo

mshvssf, sfz3, xmvssf were tested with 4MB RAM Cartridge
cybots was tested with and without 1MB RAM Cartridge (is optional for this game)

All games were tested with Japan Bios (saturnjp)
Steps To Reproduce
Additional Information
Github Commit
Flags Noted in Source
Regression Version
Affected Sets / Systems saturnjp [cybots, mshvssf, sfz3, xmvssf]
Attached Files
png file icon 0000.png (62,507 bytes) Nov 28, 2019, 20:50 Uploaded by FabricioCoroquer
the screen is from cybots, the others are only black screen
FabricioCoroquer
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Notes
2
User avatar
No.24550
Kale
Developer
8 days ago
cybots loops on VDP1 CEF bit and some buffer at $60cfec2. Others to be tested.
User avatar
No.24580
Kale
Developer
1 day ago
edited on: 1 day ago
- mshvssf should be fixed, also because it needed a SCU DSP DMA bug fix.
- sfz3 actually boots up to entering gameplay, except it crashes abruptly when it should show actual gameplay sprites.