Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07513 Graphics Minor Always Dec 2, 2019, 02:06 Dec 7, 2019, 22:41
Tester Kale View Status Public Platform MAME (Official Binary)
Assigned To MetalliC Resolution Open OS Windows 10 (64-bit)
Status [?] Assigned Driver
Version 0.215 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 07513: jojobanr1: Minor video glitch on Avdol ending
Description On Avdol ending, after the doors opens up the base door object incorrectly shows up for few frames.
Steps To Reproduce
Additional Information Not sure if it happens on jojoban as well (looks very likely)
Github Commit
Flags
Regression Version
Affected Sets / Systems jojobanr1
Attached Files
png file icon 0004.png (2,085 bytes) Dec 2, 2019, 02:07 Uploaded by Kale
Kale
zip file icon jojobanr1_643900_1cc_avdol.zip (968,121 bytes) Dec 2, 2019, 02:10 Uploaded by Kale
Providing inp, to be played back by passing NUL to nvram and diff directories
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Notes
3
User avatar
No.17235
Fujix
Administrator
Dec 3, 2019, 07:13
Amazing replay.
User avatar
No.17250
MetalliC
Developer
Dec 6, 2019, 22:59
looks like full screen zoom related. in this scene zoom values does underflow to large 16bit values, but we clamp them to max 0x80 (2x reduction), which produce this glitch. at this point I'm not sure how exactly full screen zoom works in hardware, and what is min/max limits (if any), so not sure how to properly fix that. some hardware tests needed.

there also chances it might be caused by some SH2's math bugs, but I don't think its the case.
User avatar
No.17251
MetalliC
Developer
Dec 7, 2019, 22:41
CPS3 zoom-out reference video

https://drive.google.com/file/d/1VxTmxCfUK9OWJFK56eNkbpx3sY6lC-RD/view?usp=sharing