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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00755 Graphics Minor Have not tried Feb 4, 2008, 12:14 7 days ago
Tester Thenasty View Status Public Platform
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.83 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 00755: moomesa: Graphic glitch in the attract mode.
Description During the Attract mode right after when the metroids hits the ground, in this version, it's missing the BASE/LAND (this is when the mountain is going up in smoke). In the previous versions (59/60/76) it's there. See attach pics.

Updated by Robiza: The bug is present in 0.70u2 version and not present in 0.70u1 version.

in the source there's this remark in VIDEO_UPDATE(moo)

// Enabling alpha improves fog and fading in Moo but causes other things to disappear.
// There is probably a control bit somewhere to turn off alpha blending.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems moomesa
Attached Files
png file icon old.png (7,481 bytes) Feb 14, 2008, 15:17
png file icon new.png (7,074 bytes) Feb 14, 2008, 15:17
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Notes
1
User avatar
No.23546
hap
Developer
7 days ago
intro sequence on PCB:


fades to white and back at meteor impact (MAME fades to black)
fades to black at next transition (MAME OK)
land under rising rock is visible (MAME thinks alpha=0)

Also, the fog layer at the last boss fight, it's not visible at all on PCB.