Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|07594||Gameplay||Minor||Always||Mar 19, 2020, 06:41||May 1, 2022, 20:35|
|Tester||Augusto||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Bugs That Aren't Bugs||OS|
|Version||0.219||Fixed in Version||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||07594: ctribe: [possible] Player character don't lose energy in stage 2|
Stage 2 clowns attack using bowling pins and when hitting player character don't lose energy.
Few times player character lose energy.
|Steps To Reproduce|
|Affected Sets / Systems||ctribe|
0011.png (23,372 bytes) Mar 19, 2020, 06:41 Uploaded by Augusto
|There are no relationship linked to this issue.|
Mar 20, 2020, 02:24
|Looks like it's working normally for me.|
Mar 21, 2020, 18:55
I can confirm this. The specific attack shown in the screenshot - the high swing with bowling pins - hits twice, but the first hit does no damage (only the second one does, for 12 HP).
In any case it always happened, even in 0.36b10 (the 1st which supported ctribe, just tested).
Mar 25, 2020, 22:23
|I'll acknowledge it until some can confirm/deny with PCB. It sounds more likely as a BTANB if it has happened since added.|
May 1, 2022, 20:35
It can be checked here