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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00761 Speed Major Always Feb 4, 2008, 14:20 Apr 4, 2008, 20:21
Tester Machone View Status Public Platform
Assigned To couriersud Resolution Fixed OS
Status [?] Resolved Driver
Version 0.120 Fixed in Version 0.124u2 Build
Fixed in Git Commit Github Pull Request #
Summary 00761: finalapr: Heavy performance hit.
Description This game now runs at about two to six percent speed on my computer (core duo at 3.4ghz) in-game and on title screen, down from 100% speed on earlier versions of MAME. First broke in 0.118u1, probably due to the changes to the tilemap rendering code?
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Additional Information
Github Commit
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Regression Version 0.118u1
Affected Sets / Systems finalapr
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Notes
2
User avatar
No.00550
couriersud
Developer
Apr 4, 2008, 13:11
tile_apply_bitmask is causing the slowdown.

The namco driver has not changed between 0118 and 0118u1, but tilemap.c got rewritten.
User avatar
No.00572
couriersud
Developer
Apr 4, 2008, 20:21
Actually was an issue in tilemap.c