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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07625 Crash/Freeze Critical (emulation) Always Apr 28, 2020, 00:36 Dec 21, 2022, 20:25
Tester kmg View Status Public Platform MAME (Self-compiled)
Assigned To kmg Resolution Fixed OS MacOS X
Status [?] Resolved Driver
Version 0.218 Fixed in Version 0.251 Build 64-bit
Fixed in Git Commit 0daa43b Github Pull Request #
Summary MESS-specific 07625: nes [dquest and doordoor]: games lock up, perhaps due to broken sound emulation
Description dquest will freeze after defeating an enemy in battle. This might coincide with the in-game victory chime/fanfare.
doordoor will freeze upon getting killed by any enemy, before death animation and (presumably) music.

Both games have no sound at all. This is also true of other early Enix famicom games portopia (06186) and dquest2.
Steps To Reproduce mame famicom dquest, then play until you kill any enemy.
mame famicom doordoor, then let the first enemy kill you.
Additional Information
Github Commit
Regression Version
Affected Sets / Systems nes [dquest and doordoor]
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