Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07633 Gameplay Minor Always Apr 29, 2020, 10:39 Apr 29, 2020, 14:40
Tester sasuke View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Confirmed Driver
Version 0.220 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 07633: volfied and clones: Enemies move differently from PCBs, so the attract demo stops in the middle.
Description The enemy movement in the attract demo is different from the PCB.
This causes the player dead on the second demo screen , and the demo ends without clearing it.
In the PCB demo, when player splits the field, all the small enemies are in the right half and it clears the stage at the end, but in MAME, there is one small enemy in the left half, which will cause player to miss.

MAME Movie:
Steps To Reproduce
Additional Information
Github Commit
Regression Version
Affected Sets / Systems volfied and clones
Attached Files
There are no relationship linked to this issue.
There are no notes attached to this issue.